Levine: BioShock Infinite would only work as FPS

By: Eddie Makuch


BioShock Infinite  would only work as a first-person shooter, Irrational Games creative director Ken Levine said  in a recent Reddit Ask Me Anything session. The designer was asked if the first-person perspective is well suited for the BioShock universe and he explained that this perspective allows for a more intimate level of detail. “I love first person because it gets you so close to the detail of the world,” Levine said. “[BioShock Infinite] wouldn’t work in any other perspective.” Levine was also asked if there are any genres outside of first-person shooters that he would pursue in the future. He did not respond to this question.

Elsewhere in the AMA session, Levinerevealed  that original BioShock and BioShock 2 composer Garry Schyman is returning to create the music for BioShock Infinite. Levine teased that Schyman’s score this time around is “very different” from the first two games, but at the same time “very much guided by the same aesthetic principles.”

BioShock Infinite was delayed earlier this month  and is now due March 26, 2013. For more, check out GameSpot’s previous coverage .

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.