The Dead Rising 3 gameworld is larger than the first two games in the series combined, according to a new report from the Financial Post .
Capcom Vancouver representatives said players are likely to use vehicles to move around the world 50 percent of time due to its size. Unlike its predecessors, Dead Rising 3 will not feature loading screens between areas.
“We wanted to go truly open-world this time around. No more load screens,” executive producer Josh Bridge said. “With the biggest world that we’ve been able to make, with loads of zombies.”
Dead Rising 3 is an Xbox One launch title releasing with the platform on November 22 in North America and 12 other regions across the world.
The game features a new city, Los Perdidos, alongside new protagonist Nick Ramos.