By: Eddie Makuch
Technical issues–better known to gamers as “bugs”–are nothing new. Sometimes they are funny but other times they cause extreme frustration and can even lead to lawsuits. But why aren’t they weeded out in the development process? The Division developer Massive Entertainment lead gameplay programmer Anders Holmquist has offered up an answer to that question, saying it all comes down to what your specific expectations are for the project.
“It depends on how big your game is and what your aspirations are. Different com[…]
Read full article here: