The Mogadorian’s have invaded, and The Garde is growing in numbers. Together with a band of teenagers from across the globe, they are working to stop the Mogadorians. But as with most wars, there is betrayal and lost at every corner. Can they win or will the Mogadorians break them and control Earth?
Tanner and Ryland barely managed to defeat the Shifter invasion, saving Earth in the process losing something precious. But now they have a way to get off the planet, a way to bring the battle to the Shifters with unusual allies and powerful gifts. They just have to survive the journey across space.
Arman, in an attempt to get past his severe anxiety and self-loathing, decides to take a trip to an expensive self-help retreat deep in the remote hills of Big Sur. A trip funded by stolen money from his meth-head stepfather. But when things take a turn for the worst, mysteries abound, and nothing is what it seems, Arman must learn to trust the one person he never has: himself.
Cadence, drunk and on a dare, finds herself lost and in the woods soon in Wonderland, dragged there by a cat who can vanish at will, and teamed with a hero in need of his own. A bad day that has turned wondrous by the will of cat. But will it last. Cadence has only 2 days to decide her will. Wonderland or reality? Family or love?
At Ever After High, everyone is expected to sign the Storybook of Legends, pledging to follow in their fairytale parent’s footsteps, that is until Ravel Queen came along. Now the school is separated between those Royals that want to fulfill their destinies and the Rebels who want to figure out their own futures. In the wake of the madness, magic has infected Ever After High, magic from Wonderland. Now it’s up to Kitty Cheshire, Cedar Wood, Lizzie Hearts, and the Madeline Hatter to save the day and everyone they love.
The Danék is a wild river and Wull’s family has spent generations caring for it, breaking up the ice, keeping out the weeds, and fishing out the bodies of those unlucky enough to fall in. It is a legacy Wull does not want to be a part of. But when his father falls in and comes out possessed, Wull must embark on a journey to save his father and uncover the courage deep inside himself.
Outside the city, the green lands of hope are gone, replaced with ash and sadness. This doesn’t stop Alice and Hatcher from completing their mission: find Hatcher’s daughter. But there are perils not even known to them. The White Queen has become mad, twisted and cruel, and the land suffers under the hands of the Black King. Only one person can stop them both and save the land and children in it, bringing Alice closer to her destiny.
Long ago, a tea party sent Alice to the madhouse, a tea party with blood and long ears. She doesn’t remember what happened, only that it broke her. That was then, this is now, where a fire sets her loose, and alongside her, a beast of power. Now Alice must go on the hunt for the beast, reopen old wounds, and seek out the Rabbit that led her to madness.
The blood of drakes offers powers and abilities to those considered blood-blessed. Out there lies a drake with untapped power, bringing an unregistered blood-blessed into the control of a powerful blood-blessed syndicate who seek to use him and hunt down the mythical white drake. But with empires clashing together and the drakes rising out of the depth with anger and hatred, these characters will discover that they may be the only thing that stands between humanity and destruction.
There are three choices after death. Two realms that fight for power and one where the lost souls go to suffer. Ten hasn’t chosen an afterlife, and her family has made her suffer for it. Both realms want her and have sent their top Laborers to recruit her in their war, but with one side desperate to force her hand, the real struggle is surviving long enough to make her choice.