Square Enix files trademark for Final Fantasy Agito

By: Erren Van Duine A new trademark has popped up in Japanese databases suggesting Final Fantasy “Agito” may live on in some form. On April 24, 2013 Square Enix filed for a trademark for FINAL FANTASY AGITO – the description for which clearly identifies as some sort of video game software. For those that remember, Square Enix renamed Final Fantasy Agito XIII – originally announced in 2006 … Continue reading Square Enix files trademark for Final Fantasy Agito

Square Enix apologises for ‘overdue’ news on Final Fantasy Versus XIII

By: Martin Gaston Square Enix has apologised for a lack of information on the frequently delayed Final Fantasy Versus XIII, but has promised that the company will finally be able to reveal details about the game soon. Speaking on Square Enix Radio (via Gematsu), director Tetsuya Nomura said that “even within the company it’s a very delicate problem,” after being asked when more information on Final Fantasy Versus … Continue reading Square Enix apologises for ‘overdue’ news on Final Fantasy Versus XIII

Hajime Tabata: We did experiment with a Final Fantasy Type-0 HD version

By:  Erren Van Duine High definition conversions aren’t anything new in the current gaming landscape. Nearly every major company that flourished in the PS2 era has tried their hand at updating their games to better suit HD displays and other devices. Square Enix is getting there too, what with the recent release of Kingdom Hearts HD 1.5 ReMIX (and eventually a 2.5) along with the announcement … Continue reading Hajime Tabata: We did experiment with a Final Fantasy Type-0 HD version

Final Fantasy 25th Anniversary: Embracing The Difficulty

By: Spencer For the past quarter of a century, the main Final Fantasy games have been known for memorable stories, grandiose soundtracks, and consistently offering a difficult challenge to players. Starting 25 years ago with the original Final Fantasy, the challenge was there even in an age of games that required a lot of time and effort to complete. While some may be turned off … Continue reading Final Fantasy 25th Anniversary: Embracing The Difficulty

Final Fantasy Type-0′s English localization was nearly completed last year

By: Erren Van Duine Final Fantasy Type-0′s English localization was nearly complete, if a source close to Operation Suzaku is to be believed. “According to our source, who recorded voice-over for one of the characters in the game, at least 90% of the English localization is complete. The dubbing sessions took place in the last quarter of 2011, just after the release (October 27th) of Final Fantasy Type-0 … Continue reading Final Fantasy Type-0′s English localization was nearly completed last year

Brief update on Final Fantasy Versus XIII and Lightning Returns from Paris Games Week

By: Erren Van Duine While nothing substantial, a small update on both Final Fantasy Versus XIII and Lightning Returns has come out of Paris Games Week and its Final Fantasy celebration. FF Dream, who spoke with Square Enix World Technology Director Julien Merceron, was able to catch a few details on some of the company’s upcoming projects. Regarding Lightning Returns, development is coming along swiftly, … Continue reading Brief update on Final Fantasy Versus XIII and Lightning Returns from Paris Games Week

Square Enix taking a “clean slate” approach in terms of plans for bringing Final Fantasy Type-0 to the west

By: Erren Van Duine Square Enix has yet to localize Final Fantasy Type-0 due to market reasons. That’s quite obvious given the state of the PSP outside of Japan. One could argue the company waited too long to make any localization decision on the title, but Hajime Tabata has provided a few words instead that may encourage you. “Due to market reasons, we are taking … Continue reading Square Enix taking a “clean slate” approach in terms of plans for bringing Final Fantasy Type-0 to the west

Operation Suzaku aims to bring Final Fantasy Type-0 westward

By: Erren Van Duine One year ago, Final Fantasy Type-0 saw its release in Japan; one year later, it still sees very little chance of leaving it. And Square Enix has done very little to ease the minds of fans who continue to wait for the title. To date, the company has failed to communicate about any potential western localization – something that hasn’t been … Continue reading Operation Suzaku aims to bring Final Fantasy Type-0 westward

Why Have We Still Not Seen Final Fantasy Type-0?

By: Jared Scott In 2008, Square Enix announced to the public a brand new game on the PSP as an addition to the Fabula Nova Crystallis series. This little dandy was none other than Final Fantasy Agito XIII. As always, Western audiences were confident that this lovely title would make its way beyond the borders of Japan. With it being an addition to the mythos … Continue reading Why Have We Still Not Seen Final Fantasy Type-0?

Burning Question: Should Hajime Tabata Stick To Portable Titles?

By: Darryl It’s been a while since the last Burning Question, so sorry about that! However, we’re back with a bang and this week’s question is definitely one for handheld console fans. Some of the best PSP games were from Square Enix, with titles such as Crisis Core: Final Fantasy, The 3rd Birthday and Kingdom Hearts: Birth by Sleep all coming to mind. For Japanese … Continue reading Burning Question: Should Hajime Tabata Stick To Portable Titles?