final fantasy

Final Fantasy 25th Anniversary Poster Giveaway Contest

By: Erren Van Duine December 18th will be marking the 25th anniversary of Final Fantasy, and to celebrate we’re giving out some official themed posters! Originally available only at Pax Prime this past September, Square Enix has provided us with a sizable collection of these Yoshitaka Amano designed posters. As part of our first contest in a series of more to come, we’ll be giving you a chance to win one for yourself. How to Win Each week from now through the end []

Gathering and crafting in the world of Final Fantasy XIV: A Realm Reborn

By:  Erren Van Duine The latest tour into FFXIV: A Realm Reborn takes a look at gathering and crafting. As you might expect, both tasks are fairly straight forward – players may gather obtainable items and crafting comes from a recipe book. By clicking on Synthesize, players must then use crafting points to perform class actions to complete their action before the item’s durability is compromised. Source: Nova Crystallis  

Square Enix opens a new Theatrhythm Final Fantasy teaser site

By: Erren Van Duine A mysterious teaser site from Square Enix has appeared bearing the Theatrhythm Final Fantasy name. The site promises a reveal “soon” along with an animated graphic of the familiar Theatrhythm note slide and chimes. Speculation would lead us to believe in a possible mobile (iOS/Android) port given the more recent trends within the company. Such speculation is further fueled by the lack of a CERO rating – something which typically signifies a mobile or social game showing. Theatrhythm []

Final Fantasy IV heads to iOS and Android devices

By: Erren Van Duine The next Final Fantasy to debut on smart devices is Final Fantasy IV. Square Enix has revealed that FFIV will be joining I through III on both iOS and Android, having seen previous releases on both DS and PSP. The game will launch first on iOS devices and is scheduled for a December 20th worldwide launch retailing at ¥1,800. The new version will of course include touch screen navigation, and a new easier mode meant for novice players. []

Venture deeper into the forests of Final Fantasy XIV’s Black Shroud

By: Erren Van Duine Square Enix has released another look Final Fantasy XIV’s alpha version, returning once again to the Black Shroud. Located within the depths of Gridania, the Black Shroud has been fitted with all new foliage and landmarks for adventurers to discover. Players lucky enough to be accepted into the game’s alpha test will become familiar with this updated area. For those who haven’t yet received an email, worry not. Square Enix promises to let even more people join the []

Final Fantasy next-gen tech demo took 12 months to make

By: Eddie Makuch This summer, Square Enix showed off a next-generation Final Fantasy tech demo called “Agni’s Philosophy,” created using the company’s proprietary Luminous Studio Engine. Now, it has been revealed that Square Enix spent an entire year creating the four-minute spot. Kotaku translated a Game Watch report that states Square Enix spent six months planning the “Agni’s Philosophy” demo before spending another six months actually developing it. The Luminous Studio engine is currently in development at Square Enix and is planned []

Test your Theatrhythm Final Fantasy skills at Distant Worlds The Celebration in Chicago next week

By: Erren Van Duine Will you be attending Distant Worlds in Chicago next week? Square Enix promises even more activities aside from the concert proper. Those who arrive to the lobby early enough will be treated to a duet performance by Nobuo Uematsu and Arnie Roth at 6:40PM. The pair will be performing a rendition of various chocobo themes as well as Dark World from Final Fantasy VI. The first 64 fans to sign up will also have their chance to win []

You have 13 days to save the world in Lightning Returns: Final Fantasy XIII

By: Erren Van Duine The Lightning Returns marketing team is at it again following the three day weekend. While they’re still holding back on releasing new information, the team says they’re in the final stages of preparation for the full-scale launch. The teaser site will also be seeing a renewal soon. With Jump Festa less than a month away, it’s widely speculated that the game will also resurface in some form at the event. Today’s topic on the game will focus on []

Lightning Returns team reaches development milestone, expects to improve game quality through playtest feedback

By: Erren Van Duine The Lightning Returns Facebook and Twitter accounts have seen recaps over this past week on topics such as battle customization, time elements, and even day and night cycles. Today, producer Yoshinori Kitase spoke up for the first time in quite a while, providing a little insight on where Lightning Returns is currently headed, as well as when we can expect some new information. Kitase says that the development team has reached its one big milestone. The first part of the game []