Square Enix reveals their E3 2013 lineup

By: Erren Van Duine Square Enix is returning to E3 this year with what can only be described as a Japanese-heavy lineup. In stark contrast to last year’s Eidos dominated showing, this year is headlined by Final Fantasy XIV and other titles out of the company’s domestic catalog. Square Enix reveals their E3 2013 lineup Their booth will play host to playable versions of Final … Continue reading Square Enix reveals their E3 2013 lineup

Final Fantasy XIV: A Realm Reborn beta Phase 3 set for June

By: Erren Van Duine The second day of Nico Nico Chokaigi 2 has come and gone and with it a wealth of new information on Final Fantasy XIV: A Realm Reborn. Naoki Yoshida took the stage once again with the announcement that Phase 3 of the game’s beta test will commence in June pending Sony’s certification on the PS3 client. While he apologizes for the delay, … Continue reading Final Fantasy XIV: A Realm Reborn beta Phase 3 set for June

Final Fantasy XIV meets Final Fantasy VI in an all new video

By: Erren Van Duine Have you ever wondered what Final Fantasy VI would look like in high definition, fully rendered 3D? Well, look no further. In case you missed its debut on the Letter to the Producer Live, Square Enix has captured that “magitek moment” for quick viewing. Set to the iconic melodies of “Tina/Terra’s Theme” from Final Fantasy VI, the trailer shows off the mountable … Continue reading Final Fantasy XIV meets Final Fantasy VI in an all new video

Final Fantasy XIV: A Realm Reborn closed beta phase 2 now underway

By: Erren Van Duine The second phase of closed beta testing for Final Fantasy XIV is now underway. Much like the process for phase 1, phase 2 will continue operating within “beta weekends.” While beta players will still be restricted to the city-state of Gridania, this early beta phase will introduce PC gamepad support, chocobo mounts, as well as all new Full Active Time Events. Starting … Continue reading Final Fantasy XIV: A Realm Reborn closed beta phase 2 now underway

Square Enix announces device authentication for Final Fantasy XI and Final Fantasy XIV

By:  Derek Struble Square Enix announced today that mobile authentication will soon be available for Final Fantasy XI and Final Fantasy XIV. The application will run on both Android and iOS devices, and it will generate one time passwords to add another layer of security to player’s accounts. Physical authenticators are available for both games, with Final Fantasy XI players able to order one online and … Continue reading Square Enix announces device authentication for Final Fantasy XI and Final Fantasy XIV

Final Fantasy XIV: A Realm Reborn Beta Starts February 25th

By: Spencer Pressly   (@torchwood4sp) On the official Final Fantasy XIV forums, Naoki Yoshida announced that phase 1 of the games beta will begin February 25th. The team was hoping to have the roadmap for the games beta out mid-February, but this has come a little late. The extra time has given the team a chance to prepare more system features and character options during the beta. There … Continue reading Final Fantasy XIV: A Realm Reborn Beta Starts February 25th

Square Enix shows off dynamic hair technology in new Luminous Engine videos

By:  Erren Van Duine Let’s get this out right in front: Agni’s Philosophy is not a game. It’s a tech demo, and I know there’s been speculation abound as to whether or not Square Enix is going to make it into a game. As of now, they’re not and the developers of the engine have said as much. FFXV will probably be something else, so it’s … Continue reading Square Enix shows off dynamic hair technology in new Luminous Engine videos

Introducing Final Fantasy XIV’s new night cycle

By: Erren Van Duine Final Fantasy XIV’s first closed beta phase is only weeks away, and to whet your appetite, Square Enix has provided a look at the new game’s night life. In the alpha version, the day/night cycle had not yet been implemented, but it seems we may get a taste of it in the beta. Here’s your first look of the evening, complete … Continue reading Introducing Final Fantasy XIV’s new night cycle

Gathering and crafting in the world of Final Fantasy XIV: A Realm Reborn

By:  Erren Van Duine The latest tour into FFXIV: A Realm Reborn takes a look at gathering and crafting. As you might expect, both tasks are fairly straight forward – players may gather obtainable items and crafting comes from a recipe book. By clicking on Synthesize, players must then use crafting points to perform class actions to complete their action before the item’s durability is compromised. … Continue reading Gathering and crafting in the world of Final Fantasy XIV: A Realm Reborn

Venture deeper into the forests of Final Fantasy XIV’s Black Shroud

By: Erren Van Duine Square Enix has released another look Final Fantasy XIV’s alpha version, returning once again to the Black Shroud. Located within the depths of Gridania, the Black Shroud has been fitted with all new foliage and landmarks for adventurers to discover. Players lucky enough to be accepted into the game’s alpha test will become familiar with this updated area. For those who … Continue reading Venture deeper into the forests of Final Fantasy XIV’s Black Shroud